This course is an introduction to digital fabrication within the context of arts and design. Digital fabrication is exploding, and this course aims to balance breadth with depth. Students will learn about the numerous types of software and tools available in general while at the same time developing proficiency with the specific software and tools at Stamps. In addition to learning technical skills, students will ground their work in a critical context by learning the history of digital fabrication within art and design, discussing its current and potential role in creative fields, and participating in regular critiques. Most importantly, students will learn that each tool has strengths/weaknesses and will augment/constrain their creative process in certain ways. Students will learn how to thoughtfully choose which tools are appropriate for a project and gain the confidence needed to learn new software and fabrication processes as they emerge in this rapidly changing field.